The Future Was Here: The Commodore Amiga

The Future Was Here: The Commodore Amiga Jimmy Maher
  • Title: The Future Was Here: The Commodore Amiga
  • Author: Jimmy Maher
  • ISBN: 9780262017206
  • Page: 242
  • Format: Hardcover
  • The Future Was Here: The Commodore Amiga Jimmy Maher The Future Was Here The Commodore Amiga Long ago in personal computers came in two general categories the friendly childish game machine used for fun exemplified by Atari and Commodore products and the boring beige adult box used f
    Long ago, in 1985, personal computers came in two general categories the friendly, childish game machine used for fun exemplified by Atari and Commodore products and the boring, beige adult box used for business exemplified by products from IBM The game machines became fascinating technical and artistic platforms that were of limited real world utility The IBM prodLong ago, in 1985, personal computers came in two general categories the friendly, childish game machine used for fun exemplified by Atari and Commodore products and the boring, beige adult box used for business exemplified by products from IBM The game machines became fascinating technical and artistic platforms that were of limited real world utility The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun Into this bifurcated computing environment came the Commodore Amiga 1000 This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential It was, Jimmy Maher writes in The Future Was Here, the world s first true multimedia personal computer.Maher argues that the Amiga s capacity to store and display color photographs, manipulate video giving amateurs access to professional tools , and use recordings of real world sound were the seeds of the digital media future digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere He examines different facets of the platform from Deluxe Paint to AmigaOS to Cinemaware in each chapter, creating a portrait of the platform and the communities of practice that surrounded it Of course, Maher acknowledges, the Amiga was not perfect the DOS component of the operating systems was clunky and ill matched, for example, and crashes often accompanied multitasking attempts And Commodore went bankrupt in 1994 But for a few years, the Amiga s technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.
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      Jimmy Maher

    About Jimmy Maher


    1. Jimmy Maher Is a well-known author, some of his books are a fascination for readers like in the The Future Was Here: The Commodore Amiga book, this is one of the most wanted Jimmy Maher author readers around the world.


    158 Comments


    1. The series returns to form The Amiga, though a general purpose PC in the end, started its design phase as a video game console, and retained many idiosyncratic features in its final form Maher examines how these features helped the Amiga make such a tremendous impact on image editing, video processing both commercial and in the demoscene , and gaming.The focus is mainly on the hardware, and its features are mostly revealed piecemeal over the course of the book, as the discussion reaches userland [...]

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    2. Follows in the footsteps of Racing the Beam as the second book in the MIT s Platform Studies series, this time talking about the maligned Commodore Amiga Again, a terrifying read, even for those never particularly familiar with that platform There s some technical details here, a lot of levelheaded insight about its weaknesses and strengths, and just the right amount of nostalgia.

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    3. I discovered the field of Platform Studies with Super Power, Spoony Bards and Silverware on the Super Nintendo Entertainment System SNES , and couldn t resist the earlier entry in the same series, The Future Was Here, which examines the Commodore Amiga.I had an Amiga 500 at home at the same time as working with IBM PCs at work, so this was a fascinating trip into the past for me Unlike Dominic Arsenault in the SNES title, Jimmy Maher chooses to focus far on the technology, plus a fair amount on [...]

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    4. One of those books that s an interesting read because of its uniqueness, even if the execution lags at times I found myself quoting it and referring to it a lot despite the fact that I didn t necessarily enjoy reading it, if that makes sense.Written by classic computer game blogger Jimmy Maher, The Future Was Here is, at least to my knowledge, the only comprehensive history of the Commodore Amiga computer, and one of very few books in total about the golden age of the personal computer in the 19 [...]

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    5. This was just an amazing an tremendously fun read Aside from the history stepping through demos applications, and concepts, on a semi technical level gives distinct insights into the platform The authors tone is inclusive and the content is comprehensive Read if you love technology, tech history, or are looking for inspiration on how to solve technical problems in what are now unconventional ways.

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    6. Pretty good and gave me a wider perspective of the history of the Amiga platform than I had before, which is very valuable information for retro computing with that platform I had a few gripes though Describing Amiga internals or the like in purely narrative format is clunky and probably no one s going to read that Also use of she in contexts which historically were mostly he is a little irritating use they if you want to be gender neutral.

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    7. The Future was here 2012 by Jimmy Maher is an excellent book about the wonderful Amiga computer If you are an Amiga enthusiast or someone who remembers the Amiga fondly you can stop reading now and simply go and order the book for yourself You won t regret it The book isn t perfect but it offers a very welcome in depth study of an amazing computing platforms The Amiga was designed in the early 1980s by a team lead by Jay Miner The Amiga was based around the Motorola 68000 chip that was also the [...]

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    8. The Amiga is an inspiration of a design given the technology of its time preemptive multitasking without memory segmentation, a message passing OS, and hardware assisted 2D graphics Its advantage was in being a platform of both hardware and software, sort of a console meets PC, which gave it a great technical boost at its birth but ultimately shortened its lifespan as the hardware advantages became obsolete.This book should be the go to guide for what an entry in the Platform Studies series shou [...]

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    9. Maher s The Future Was Here The Commodore Amiga is a volume in MIT s Platform Studies series and does a good job illuminating the Amiga platform My major criticism of the work is that spends comparatively little time talking about the development of the hardware and spends a great deal of time detailing the development of the Amiga s software The development of the custom chipset at the core of the Amiga both defined the platform and, ultimately, limited it I wanted to learn much about the team [...]

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    10. ok, i think i get amiga some of the bits and pieces i picked up demo scene i heard the term before, but finally i found out what it is all about bitplane graphics damnest thing, but it seemed to work well for some time ray tracing mod music i distinctly remember playing those files on my pc sprites supported in hardware it s funny how c programming was considered slow in late 80s game level workings of one particular game side scroller all in all amiga was one huge hack, and it worked pretty wel [...]

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    11. The book is well written but rather technical at times As it nears the end it sadly becomes sloppy with both typos and factual inaccuracies If you are interested in the Amiga, the technology behind it and its userbase it is, however, an intriguing read.

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    12. I m a big fan of personal computing history, and this book did not fail to disappoint Excellent overview of the development of the Amiga, and why it eventually failed My one complaint is that the coverage of the demoscene was kind of boring.

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    13. Maher s book is not an easy read, but for those motivated enough to see it through, it s a thoughtful, well detailed examination of the history of the Amiga and computing in general.

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    14. Computer chips with people names, signatures inside the case Truly the Amiga put the personal in personal computer.

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    15. Excellent reading, very in depth technical analysis of some software, giving complete insight into how sown games came about

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    16. Nice overview and history of the Amiga from a slightly different perspective some demonstration applications are explained and describe what made the graphics look like magic.

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